Dragon IK Universal IK System


An All-in-One plugin tool for easily creating IK for animals and humans

UE: 4.26

Discord Rich Presence


Show your Discord friends what you're playing with a few Blueprint nodes!

UE: 4.27

Global Event Handler


Global Event System for Blueprints and C++ (Game Instance Subsystem Based). Send Events (and Payloads) from one UObject to many other UObjects anonymously. No need for casting or even knowing if the receivers exist.

UE: 4.26, 4.27
Blue Man Vehicle Physics

Blue Man Vehicle Physics gives you everything to create stable and reliable vehicles.

UE: 4.26
Mecha Controller

A basic first person character controller with head-bobbing and custom footstep sounds.

UE: 4.26

Events system


Are you tired of painful casting across all your Blueprints? Take the event-driven approach and forget about it. Creating systemic games was never more comfortable, and prototyping was never as fast. Start using global events today.

UE: 4.26

Recoil Pattern Master


Easy to use and integratable recoil pattern editor

UE: 4.26

Particle Text


Emit particles (using Cascade) from user-defined text. Text can be specified directly on the emitter module, or customized in the class defaults and at runtime in blueprints via a special ParticleTextParamComponent.

UE: 4.26

iOS Native Goodies


Access native iOS features with ease! iOS Goodies provide a simple way to interact with iOS native functionality.

UE: 4.26

Rama Save System


With the Rama Save System Plugin you can use the power of my C++ code in BP to easily save and load the state of an entire dynamically changing world! Reload actors, multiplayer pawn positions, runtime-created world geometry, and anything else you want!

UE: 4.26

Blue Man Vehicle AI Plugin


Blue Man VehicleAI Plugin provides you with 3 advanced Vehicle AI Components which are just plug and play. Blue Man VehicleAI Plugin is built with your project in mind so it is very easy to integrate it into your current project.

UE: 4.26

Prefab Tool


Prefab Tool brings nested prefab support to Unreal Engine.

UE: 4.26

File Helper Plugin


Creating, deleting, reading text files(.txt,.cpp,.py etc.) in blueprints with some other special functionalities

UE: 4.26

GBWFlowMove High speed Movement system


FlowMoveSystem, Provide your character with a cool high-speed move ability, Multiplayer game ready!

UE: 5.1

Runtime Vertex Color Paint Detection Plugin


A Plugin that allows the user to Paint, Remove & Detect Vertex Colors in Runtime in various ways, which can enable audio-visual fidelity, as well as new game mode and gameplay possibilities. Making it very useful for both Artists and Designers!

UE: 5.0, 5.1

MirrorAnimation


Create a Animation Sequence Mirrored Version

UE: 5.1

XHoverCar


XHoverCar - plugin that will add hovercars to your game. You can customize hovercars. Full multiplayer support.

UE: 5.1

NNEngine Neural Network Engine


Easy, accelerated ML inference from BP and C++ using ONNX Runtime native library.

UE: 5.0

Advance Spline Tool


Now you can create a spline by clicking around very easily just like any other software

UE: 5.0

Combat Components


Plugin speeds up a process of creating combat systems and not only.

UE: 5.0

MultiTool Quick batch operations on assets


MultiTool is a tool to quickly perform batch operations on assets

UE: 5.0