World Director NPC PRO
The World Director NPC - PRO plugin is ideal for creating games where there are many pawns in the world at the same time. You can simulate a whole world of thousands of pawns. You can create an entire populated city. Now with multiplayer.
Ultimate Multiplayer FPS Template
Fully Blueprint Exposed FPS Framework. Comes with everything needed to give you a big strong foundation to build upon with many realistic mechanics that are found in games such as Tarkov, Ground Branch, and Ready or Not
Ant Colony Optimisation Algorithm
Ant Colony Optimization algorithm (ACO) for finding optimal paths.
Assembly Modular Character Creator
Assembly is a flexible plugin with components and systems for creating modular characters in-game.
Auto Settings
Auto Settings is a comprehensive and highly configurable game options and input binding toolkit that supports a range of functionality that is standard in modern PC and console games.
Dragon IK Universal IK System
An All-in-One plugin tool for easily creating IK for animals and humans
Discord Rich Presence
Show your Discord friends what you're playing with a few Blueprint nodes!
Easy Flight Model
A simple, versatile and easy to use semi-realistic flight model. Just attach it as a child component to any physics body and it'll fly.
Global Event Handler
Global Event System for Blueprints and C++ (Game Instance Subsystem Based). Send Events (and Payloads) from one UObject to many other UObjects anonymously. No need for casting or even knowing if the receivers exist.
Blue Man Vehicle Physics
Blue Man Vehicle Physics gives you everything to create stable and reliable vehicles.
Mecha Controller
A basic first person character controller with head-bobbing and custom footstep sounds.
Events system
Are you tired of painful casting across all your Blueprints? Take the event-driven approach and forget about it. Creating systemic games was never more comfortable, and prototyping was never as fast. Start using global events today.
Easy Multi Save
Easy Multi Save is a all-in-one save and load solution for projects of any kind.
Particle Text
Emit particles (using Cascade) from user-defined text. Text can be specified directly on the emitter module, or customized in the class defaults and at runtime in blueprints via a special ParticleTextParamComponent.
iOS Native Goodies
Access native iOS features with ease! iOS Goodies provide a simple way to interact with iOS native functionality.
Rama Save System
With the Rama Save System Plugin you can use the power of my C++ code in BP to easily save and load the state of an entire dynamically changing world! Reload actors, multiplayer pawn positions, runtime-created world geometry, and anything else you want!
Blue Man Vehicle AI Plugin
Blue Man VehicleAI Plugin provides you with 3 advanced Vehicle AI Components which are just plug and play. Blue Man VehicleAI Plugin is built with your project in mind so it is very easy to integrate it into your current project.
File Helper Plugin
Creating, deleting, reading text files(.txt,.cpp,.py etc.) in blueprints with some other special functionalities