Rain Effects | Visual Effects
Rain Effects | Visual Effects
Rain Effects | Visual Effects
Rain Effects | Visual Effects
Rain Effects | Visual Effects
Rain Effects | Visual Effects
Rain Effects | Visual Effects
Rain Effects | Visual Effects
Rain Effects | Visual Effects Rain Effects | Visual Effects Rain Effects | Visual Effects Rain Effects | Visual Effects Rain Effects | Visual Effects Rain Effects | Visual Effects Rain Effects | Visual Effects Rain Effects | Visual Effects


Trailer "Environment, character, and sound are not included in the package."

Made with Rain FX package.

Technical Demo

Playable Demo

Tutorial

Update01, Update02,


Discord Server


Path Tracing does not support it.

These Rain Effects Tools help you to simulate realistic rain effects in Unreal Engine.

With this package you are able to simulate the rain effect, raindrops on the surface and glass,

the ripple effect on the ground, raindrops on the camera, and a small waterfall

Ready for Games and Architectural Visualization

Realistic, Optimize, full control, and easy to use.


you might also be interested in Dust and Smoke, Fire Effects, Explosions,


*. for Cinematic purposes please follow these steps :

Find and open Niagara_Emitter(system).

Uncheck Everything under SCALABILITY.

Technical Details

Technical Details

. Path Tracer support.

· High-quality packed textures.

·       Loop Effect.

·       Full control with Blueprint and material parameter collection.

·       Control the Length, width, Intensity, velocity, and Direction of Raindrops.

·       Control the Intensity of Rain Drops on the surface.

·       Control the Intensity of Rain Drops on the Camera.

·       Control the Intensity of Rain Drops on Glass.

·       3 Types of Hit Effects for Rain.

·       Consider Collision for rain simulation.

·       Optimized for games.

·       3 templates Rain simulation (slow, medium. heavy).

·       4 templates for spline water simulation.

·       Rain Drop Effect on the Surface Doesn’t need UV.


Type of Emitters: CPU/GPU Niagara Systems emitters

Number of Niagara Systems Effects: 6

Number of Master Materials: 4

Number of Material Instances: 31

Number of Textures: 43

Number of Blueprints: 6

Number of Material Function: 8

Number of Material Parameter Collection: 3

Windows: Yes

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Assets are documented in the provided example map

Important/Additional Notes:

Mesh UV doesn't matter for raindrops on the surface and rain ripple effect.