Portal and SavePoint VFX | Visual Effects
Portal and SavePoint VFX | Visual Effects

HD Preview>> https://youtu.be/cpvA43X_8do?si=zWroqiFEK4JFc0RnWell organized assets, high visual qulity with efficiency and good optimization!!Override parameters for Scalable Size,Custom Color,Tall etc..easy to use!!Dont need to understand NiagaraSystem!These VFX have Automatic Fade-in,Fade-Out animation for 1 sec once you deactivate them.You can destory them after 1 sec via blueprint or C++!!There is a paramerter called "GpuParticleRate" in NS_GpuPortal.Reduce it if the vfx cost too musch in your project.13 type of Unique VFX.See if you can find out some keywords from the name of VFX below .Maybe There are some suit Your Project.Name List :GpuPortal/Aloft BonFire/TwistEddy/AnyWhereDoor/TeleporterHole/JumpCyclone/ArchGate/DreamLand/HellAbyss/MemoryChip/DysonSphere/HeavenPath/Si-Fi ChronoYou may like this corresponding VFX Foundation Series :Energy Beam VFXCharacter Status MaterialSlash and Hit VFXProjectileVFX with Hit and Launch VFXGround Attack VFXRing Aura VFXBuff and Debuff VFXPortal and SavePoint VFXHeal and Positive VFXWeapon and Bullet Niagara VFXVFX Option Series :Ice and Tsunami VFXLightning & Thunder VFXWaterfall and Water Element VFXMagicOrbVFXTornado and Wind VFXAoe and Spell Decal VFXLightning & Thunder VFXInteractive LinkChain VFXIf you have any Question and did not buy it yet , Please Go to My FB : https://www.facebook.com/DrGame-1041363192578952or just leave a comment under Preview Video ( youtube ).If You have bought it already . Please provide Your Order ID first (via Email or FB) . Before you ask technical support .