An update has been made, now all you need to do is select the Mesh in the level.
4.26 has been updated.
Skeletal Mesh and Static Mesh Dissolve Effects controlled by Niagara and Material Instance parameters, including random noise dissolve,different directions gradient dissolve,using Distance Field control the start position and shape dissolve and a simple Morph effect. Wish you like it!
If you want to use it with a custom mesh, you need to check "Allow CPUAccess" in the detail panel of the mesh.
Preview : https://youtu.be/aOBAn95PlUc
Document : Click Here
Use Custom Mesh on Niagara Dissolve/Appearance Effect : https://youtu.be/Qf5X7BfIgQQ
Use Niagara Effect in Sequencer - Use Blueprint : https://youtu.be/2xRK9oH8yPE
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New Products :
Other Products :
Niagara Dissolve Absorption Effect
Niagara Dissolve Effect 1 (4.26 Updated)
Niagara Morph Effect (4.26 Updated)
Niagara Character Trail Effect
Niagara Customizable LED Text/Sign Effect
Niagara Ice and Crystal Attack
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You can also join my patreon. I often share some interesting projects there.I often share some interesting projects there.
Technical Details
Type of Emitters: GPU
Number of Unique Effects: 8
Number of Materials: 30
Number of Textures: 21
Number of Blueprints: 12
Number of Unique Meshes: 6
Supported Development Platforms:
Windows: Yes