Levitation FX | Visual Effects
Levitation FX | Visual Effects
Levitation FX | Visual Effects
Levitation FX | Visual Effects
Levitation FX | Visual Effects
Levitation FX | Visual Effects
Levitation FX | Visual Effects
Levitation FX | Visual Effects
Levitation FX | Visual Effects
Levitation FX | Visual Effects
Levitation FX | Visual Effects
Levitation FX | Visual Effects
Levitation FX | Visual Effects Levitation FX | Visual Effects Levitation FX | Visual Effects Levitation FX | Visual Effects Levitation FX | Visual Effects Levitation FX | Visual Effects Levitation FX | Visual Effects Levitation FX | Visual Effects Levitation FX | Visual Effects Levitation FX | Visual Effects Levitation FX | Visual Effects Levitation FX | Visual Effects

Video Link


12 Levitation Niagara effects.

Just place the Effect on the characters feet inside the Blueprint.


Demo scene included which has all the effects hooked up to "ThirdPersonCharacter", i add some controls so you can switch between everything during play.

The demo level uses the ThirdPersonTemplate, so you can just add the feature pack within the engine if you need the config for the input controls.


Documentation Link


Check out my other asset packs here!

Technical Details

Features:

  •  12 Niagara Systems
  •  17 Emitters
  •  Full User Parameter controls

Type of Emitters: CPU

Number of Unique Effects: 12

LODs: Yes (For the 6 meshes)

Number of Materials: 15

Number of Textures: 24

Number of Unique Meshes: 6

Supported Development Platforms:

Windows: Yes

Mac: Yes