Simple slithering props to build an ominous environment.
Video HERE
Technical Details
Number of Unique Meshes: 11 = 1 floor 6 pillars 1 plane 3 vines
Collision: Yes, automatically generated
Vertex Count: LOD0 - 10k -> 76k LOD1 1.8k -> 13k LOD2 432 - > 4017
Number of Materials and Material Instances: 2 master / 4 instances
Number of Textures: 2 (1024 x 1024 diffuse & normal)
1 skeletal mesh (6 legged slithering bug animal)
1 animation: walk cycle
1 physics asset
1 skeleton ( custom with 7 bones)
5 Blueprints:
1 BugAnimals moving along spline
1 Instanced static mesh construction script for floors
1 Instanced static mesh construction script for piles
1 Instanced static mesh construction script for vines
1 flickering light
1 Demo level as seen in video
1 level sequence as seen in video
Supported Development Platforms:
Tested with windows 64Bit