Rubble and Debris - Modular Set
Tutorial/Example Youtube Video
*Please note, the tutorial/demo scene is available from 4.19 engine version*
Features:
-11 Standalone rubble piles
-47 Standalone debris pieces
-4 Tiled textures with Height Maps
-Concrete/Bricks/Blocks/Mixed style types
-4096x4096 textures
-Highest LOD setting per rubble pile averages at 3k-4k triangles
-4 LOD levels per rubble pile piece at 100/66/33/10 percentages
-2 LOD levels per standalone debris piece at 100/50 percentages
-2nd UV channel is included in each piece for lightmap baking
We are happy to provide you with any assistance at loknarstudio@gmail.com
Technical Details
Texture Sizes:
- 3x2048x2048
- 37x4096x4096
Scaled to Epic skeleton: (No)
Collision:Yes(Generated)
Triangles Count: Varied (up to 4500)
LODs: 4 Per rubble pile, 2 Per debris piece (Custom Made)
Number of Meshes: 58
Number of Materials and Material Instances: 12
Number of Textures: 40
Supported Development Platforms: (Windows, Mac OS.)
Supported Target Build Platforms: (PC, Mac, Oculus, HTC Vive, PS4, Xbox)
Documentation: Video Tutorial