Physics Asset Collisions are now fixed
Pumpjack and other oil extraction instruments. Animated. New and old materials.
List of objects:
Pumpjack
Extraction Base and Pipe
Bollard
Office
Door
Drum
Fence
Pallet
Sign
Fuel Storage Tower
Disclaimer:
(For UE5 version). The example map is made with static lighting in mind, so you can achieve better results by selecting "none" as Dynamic Global Illumination Method. You can find this setting in Project Settings, Engine, Rendering.
Technical Details
Number of Unique Meshes: 10
Collision: Yes, custom
Vertex Count: From 646 (sign) to 24,416 (Pumpjack)
LODs: No
Number of Materials and Material Instances: 24
Number of Textures: 60
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Not tested