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Preview Video


Detail renders and 3D views


Features:

  • 4 useful Blueprints.
  1. Automatic Door Blueprint (Photocell style).
  2. Billboard Blueprint ( For advertisement- Changeable Textures). Two types, Recurrent and Continuous Loop.
  3. Pipe Blueprint. (Free edit along a path).
  4. Tape Blueprint (Police tape, warning tape, arrow tape etc.),(Free edit along a path).
  • High quality and fidelity texture sets - most 2048x2048
  • Separate Materials for each model.
  • Include Wind Animation (Vertex color) for all cloth materials and fence wires.
  • Channel packed Roughness | Metalness | Ambient Occlusion.
  • Realistic Design.
  • Optimized for games.

Technical Details

Texture Sizes:

  • 4096 (4)
  • 2048 (235)
  • 1024 (92)
  • 512 (19)

Scaled to Epic skeleton: Yes

Collision: Yes, custom & automatically generated and per-poly by model type.

Vertex Count: Min Vertex Count (24 for aid box) -- Max Vertex Count ( 7.558 for Trolley). Average 500-1.000 Vertex.

LODs: Yes, LOD 0, LOD 1, LOD 2, LOD 3.

Number of Meshes: 65

Number of Materials and Material Instances: 107 Materials (With Alternative Materials). 28 Material Instances.

Number of Textures: 331 Textures (With Alternative Textures). (Base - Normal - OcclusionRoughnessMetallic Pack)

Texture Sizes: (2048X2048 mostly) (1024X1024 little) (512x512 minority)

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows/Mac/PS4/Xbox

Note: Not include any graffiti and cinematics.

If you need any support please let me know.

Contact email : muhammeteminblc@gmail.com