This project has everything pictured and all asset were created for realistic visuals, style, and budget, suitable for use in cinematics, archviz projects and games. Pack includes optimized meshes & high quality 4k textures as well as different LODs for each prop.
It also contains a Global Master Material and Material instances with parameters for color variation, edgewear, dirt, dust.
Most props have adjustable or removable parts; For example: switches, fan, battery, pliers movement handles etc.
There is a Spline blueprint for making custom cables. Project also have 2 scenes (maps) for previewing assets.
More details on:
https://www.artstation.com/artwork/B3kYkl
Instagram portfolio:
https://www.instagram.com/vladimir_lepotic/
List of Assets in pack:
- Monkey_Wrench
- Long_Nose_Pliers
- Angle_Grinder ( 3.1 Grinding Disk 01, 3.2 Grinding Disk 02, 3.3 Grinding Disk 03)
- Groove_Joint_Pliers
- Combination_Wrench
- Lamp
- Welding_Machine (7.1 Electrode & Electrode Holder, 7.2 Clamp, 7.3 Torch, 7.4 Connectors )
- Cordless_Dril (8.1 Drill Bit, 8.2 Magnetic Bit Holder, 8.3 Screwdriver Bit 01, 8.4 Screwdriver Bit 02)
- Torque_Wrench (9.1 Couple of Wrench Sockets)
- Hammer (10.1 Nail)
- Wrench
- Welding Mask
- Pliers
- Screwdriver (14.1 with 3 different holder parts, 14.2 with 2 different metal parts, 14.3 Screw 01, 14.4 Screw02)
- Garage Table
Technical Details
Features:
- High quality texture sets - 4k textures
- Master material setup that control all props and models
- Custom made masks for color, dirt, edgewear and grunge variations, for all tools.
- Additional controls for Diffuse, Roughness, Metallic, Normal
- Channel packed Roughness | Metalness | Color Variation Mask
- Free of all legal issues as all branding and labels are custom made
- Realistic Post Process and Look Up Table
- Suitable for Cinematics, Archviz and Games
- Fully detailed models from all sides
- Includes 2 test dynamic lighting scene
- Studio light scene setup in the pack that you can use in your project to showcase your assets
Technical Details
LODs: Yes - LOD0, LOD1, LOD2, LOD3, LOD4, LOD5
Scaled to Epic Skeleton: Yes
Number of Meshes: 43 main meshes (In another folder those meshes are also divided into 63 separate parts for adjusting in blueprints.)
Vertex Count: Ranges from 167 to 12,458 Vertices (Welding Machine)
Number of Materials and Material Instances: Master Material, 3 Material Functions and 51 material instances for color variations.
Number of Textures: 79
Texture Resolutions: All Textures in 4K (You can Change it)
Collision: Yes -automatically generated
Supported Development Platforms: Windows