Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props
Destructible Props | Props Destructible Props | Props Destructible Props | Props Destructible Props | Props Destructible Props | Props Destructible Props | Props Destructible Props | Props Destructible Props | Props Destructible Props | Props Destructible Props | Props Destructible Props | Props Destructible Props | Props Destructible Props | Props Destructible Props | Props

Video Demo


This pack tries to make your life easier when you start to destroy props in your own project, with all effects you need for the beginning of your development and prototyping.


Type of destructible props with VFX: Barrel, Bottle, Chair, Fence, Lamp, Pallet, Plate, Roadblock, Table, Wall, Window


You need to enable Apex Destruction plugin and add First Person pack from UE4 to work!


The pack includes:

  • Number of Static Meshes: 26
  • Number of Destructible Meshes: 18
  • Number of Unique Effects: 13
  • Number of Materials: 63
  • Number of Textures: 66
  • Number of Blueprints: 11
  • Number of Vectorfields: 2


Other assets:

Technical Details

List of Destructible props:

  • Barrel
  • Bottles (3)
  • Chair
  • Fence
  • Lamp (2)
  • Pallet
  • Plates (2)
  • Roadblocks (2)
  • Table
  • Walls (2)
  • Windows (2)

Number of Static Meshes: 26

Number of Destructible Meshes: 18

Collision: Yes (custom, automatically generated)

LODs: Yes

Vertex Count: 14 284

Number of Unique Effects: 13

Type of Emitters (CPU, GPU)

Number of Materials: 52

Number of Material Instances: 11

Number of Textures: 66

Number of Blueprints: 11

Number of Vectorfields: 2

Number of FlipBooks (Spriteheets): 11

Documentation Included: No

Additional Notes:

It's not a Chaos, it's Apex Destruction System.

For editing particle effects, you need to know the basics of FX UE4.

For more performance, you may turn off lights, gpu emitters.