Desert Cliffs and Rocks Collection is at your service! This collection contains everything you need to create a full-scale realistic-looking rocky desert environment.
Check a demo video with a run-through and a quick guide for material breakdown and some quick tips.
The video and images were rendered in 4.26.
The package includes:
- 9 low-poly Big Cliffs
- 6 low-poly Medium Rocks
- 4 low-poly Small Rocks
- 3 low-poly Rock Piles
Both LOWPOLY and HIGHPOLY meshes are included in the UE5 version.
This product supports Nanite for Unreal Engine 5.0+
- The example scene (from the video) is included, but simplified, i.e. no RVT, foliage, or landscape textures.
Landmass plugin is enabled for dune generation in the sample map.
The rocks and cliffs are sculpted from every side in various shapes, which allows the creation of hundreds of possible rock formations.
All the assets have mesh and material LODs.
They are optimized for smooth gameplay, and with a high material instance tweak-ability the material LODs can be even more optimized.
If you have any questions e-mail me or reach out to me via discord [Highpoly Forehead#5358]
Technical Details
Features:
- Highly tweakable material instances, which allow you to significantly change the look of the rocks and tweak for even better optimization
- Scale rocks up and down without significant quality loss
- Add, erase, mask and paint the sand layer
- Match well with each other
Number of Unique Meshes: 22
Collision: UCX, convex
Vertex Count:
- Big Cliffs ~ 31k - 42k
- Medium Rocks ~ 4k - 26k
- Small Rocks ~ 400 - 900
- Rock Piles ~ 2k - 12k
LODs: Yes, up to 4
Number of Materials and Material Instances: 1 master material and ~ 77 material instances
Number of Textures and Their Resolutions: ~ 60, mostly 4096x4096. Can be easily downsized
Documentation will be added shortly