Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials
Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials Holographic Display | Materials

Holographic Display package provides an easy way to create high-detailed closeup look with noise, glitch animations and pseudo-volumetric hologram effect for in-game displays using single texture or 3D UI widgets. Package includes two type of materials:

Holographic Display - Provides a way to get a volumetric hologram effect on the planar surface using a single texture or 3D UI widget. 

Pixel Display - Allows to create pixelated look with glitches and noise animation for the texture displays and 3D UI widgets.


Showcase video: https://youtu.be/gZnGGwD4IS4

Documentation: https://docs.google.com/document/d/1tGUlXwnFsPcHODwYRDGFE-4A9NSRLLIewf5X1mDpgtQ/edit?usp=sharing

Technical Details

Features:

  • Pseudo-volumetric hologram effect based on single 2d texture
  • Pixelated display closeup look
  • Glitches and pixel blinking animations
  • Materials works with 3D UI Widgets
  • Materials for opaque and translucent displays
  • For Pixel diplay material: RGB segmented pixels like on real monitors
  • For Pixel diplay material: Decals material
  • Five expample display textures


Number of Unique Materials and Material Instances: 5

Number of Textures: 5

Texture Resolutions: 2048 x 1024

Supported Development Platforms:

Windows: Yes

Documentation: https://docs.google.com/document/d/1tGUlXwnFsPcHODwYRDGFE-4A9NSRLLIewf5X1mDpgtQ/edit?usp=sharing