Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments
Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments Slums | Environments

Preview:

https://youtu.be/EILU5onZfH0


The staggered houses in the slums are built at will, and the community is naturally formed. The house is made of wood, cloth and iron, clothes, cloth, simple and casual. Use wood to make all kinds of artificial goods. Obvious plastic and metal products.


I like the warm contrast of yellow and bright


Realistic objects, rich maps and details of the model


Delicate surface details and real plant production

Technical Details

Physically-Based Rendering: Yes 

Collision: Yes, automatic /Partial manual 

LODs: Yes Engine function 

Number of Textures: 50sets 

Number of Meshes: 46

Number of materials and Instances: 157

Intended Platforms: Desktop, Console, VR 

Platforms Tested: Windows PC 


Contact:

ma3781666@aliyun.com


MaChuang's ArtStation