This project includes a modular set to build your own Motel environment with all of the assets, materials, plus 2 example maps shown in the images. Each asset was created to a high quality and standard suitable for AAA quality visuals.
This set was specifically designed to work best in video games and optimized for suitable player and AI navigation, suitable for both First Person and Third Person Games.
Update 04/12/2022
Unreal Engine 5 Only
- Unreal Engine 5 Compatibility ready version
- New Lightmass bake for example levels using GPU Lightmass. Must be enabled in Project Settings:
Virtual Textures > Enable Virtual Texture Support
Virtual Textures > Enable Virtual Texture Lightmaps
Update 12/08/2021
- Added new props
- Added another room on the default example levels to show a smaller room design
- Adjusted several props to be scaled more correctly to the default Unreal Engine character model
- Adjusted ceiling heights inside rooms
- Adjusted door sizes
Update 05/17/2021
- Added 4 additional interior walls
- Fixed some Lightmap UVs
- Added Asset Zoo Level
- Added New Baked Sunny Level
Technical Details
Features:
- 496 Unique Meshes
- High Resolution Textures – Up to 4k
- Modular Design – Rearrange the design in any way you like
- Optimized for games
- 2 Example Maps
- All custom branding and artwork free to use with the pack
- Optional rain effect shader support
Number of Unique Meshes: 496
Collision: Yes, Custom
Vertex Count: 3 - 13,975
LODs: Yes
Number of Materials and Material Instances: 271
Number of Textures: 464
Texture Resolutions: 4K Source (Scaled Resolution in Engine by LODBias)
Supported Development Platforms:
Windows: Yes
Mac: No (Not tested)
Particle Effects not included (only rain shader)
Sources:
- HDRI Skydome blueprint from Epic Games Automotive Beach Scene
- HDRI Texture Sources from HDRI Haven
- Some textures use icons from Font Awesome
*Known Unreal Engine Issue: If you're experiencing some strange lighting effects, remove the post processing volumes and undo the removal (Ctrl+Z)
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