Preview: youtu.be/AY8FzqIEVd4
Basically, all of the building blocks are modular, easy to splice. Such as: walls, doors, windows and pipes.
The ground is a few blocks of model splicing, in order to facilitate the vertex color rendering,
Time is defined as the noon, strong sunlight
Basically, all of the building blocks are modular, easy to splice. Such as: walls, doors, windows and pipes.
The ground is a few blocks of model splicing, in order to facilitate the vertex color rendering,
Time is defined as the noon, strong sunlight
Technical Details
Physically-Based Rendering: Yes
Collision: Yes, automatic /Partial manual
LODs: No
Number of Textures: 85
Number of Meshes: 129
Number of materials and Instances: 61
Intended Platforms: Desktop, Console, VR
Platforms Tested: Windows PC
Documentation Included: No
Collision: Yes, automatic /Partial manual
LODs: No
Number of Textures: 85
Number of Meshes: 129
Number of materials and Instances: 61
Intended Platforms: Desktop, Console, VR
Platforms Tested: Windows PC
Documentation Included: No