Old Classroom | Environments
Old Classroom | Environments
Old Classroom | Environments
Old Classroom | Environments
Old Classroom | Environments
Old Classroom | Environments
Old Classroom | Environments
Old Classroom | Environments
Old Classroom | Environments Old Classroom | Environments Old Classroom | Environments Old Classroom | Environments Old Classroom | Environments Old Classroom | Environments Old Classroom | Environments Old Classroom | Environments

This pack is perfect for creating realistic FPS, horror, and cinematic film. It contains all the necessary assets to create a detailed and immersive classroom environment.


This is a package for a realistic old classroom from an American school scene that contains over 200 assets such as chair, writing desk, blackboard, globe, door, walls, backpack, bag, paper, books, pens, projector, calculator, etc. The walls, floor, and ceiling are modular to quickly and easily create custom scenes with different combinations of assets.


This is a package for an interior old classroom scene that contains about 200 assets for your games. Building materials are supporting different effects like dynamic dirt, adaptive tessellation, etc. Most of the materials are instances so it is easy and fast to change any parameter.


The pack also includes the level from the presentation photos and is ready to be used in your project. The level is modular and can be easily edited to fit your project's theme and requirements.


Cinematic Video: https://www.youtube.com/watch?v=oLnJp4SZhWg&feature=youtu.be


It could be very useful for an fps, horror game, or a dramatic cinematic

Technical Details

Features:

  •  87 props objects (books, notebooks, bookshelf, writing desks, chairs, blackboard, globe, calculator, alarm.
  •  7 modular objects (walls, windows, ceiling pieces, etc.).
  • most of the materials have basecolor, normal, and an OcclusionRoughnessMetallic packed texture (R-Occlusion, B-Roughness, G-Metallic).
  •  3 master materials (it's easy to do customization).
  • main scene and the demonstration scene.
  •  24 materials instances.
  • 12 materials.
  • 5 decals types.
  •  texture sizes from 512x512 to 4096x4096.

Collision: Yes, automatically generated.

Number of Meshes: 94

Number of Materials and Material Instances: 36

Number of Textures: 79


It could be very useful for an fps, horror game, or a dramatic cinematic


Support Email: support@polyspherestudio.com