Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
Mountain Village Environment | Environments
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Mountain Village Environment consists of 2x2 km environments including photoscanned hq nature elements and optimised Village House building items. You can create your own village settlements with ready-to-use building prefabs inside the first demo map of the pack which includes Mountain Environment or you can use the second demo map which already has village settlements. All the buildings in the pack are fully enterable. Package uses the Unreal Engine's Procedural features making easier for users to generate their own environment.

Cinematic Trailer

Demo

Technical Details

Features:

  • 2x2 km Landscape
  • 3 Village Settlements ready for usage
  • 2 Different Maps with and without village settlements
  • Photoscanned Nature Elements
  • Landscape Grass Type for the plants
  • Procedural Foliage Systems for the trees, rocks and bushes
  • Landscape Slope Materials and Normal Blend
  • Volumetric Particle Effects
  • LightFunction Material for the cloud effect
  • 6 BP Houses with Interiors
  • 6 Tileable Textures for easy customization (walls, floors, roofs etc.)
  • Only 2 Trim Sheets for all Building Parts


Number of Unique Meshes: 184

Collision: Yes, both automatically generated and custom made (Building Meshes have custom collisions)

Vertex Count:

max: SM_Mountain_1 (42.118 verts)

min:SM_AtlasColumn_4 (11 verts)

LODs: Yes, 3 LODs

Number of Materials and Material Instances:

17 Master Materials, 35 Material Instances, 3 Decals, 6 Material Functions

Number of Textures: 122 Textures (29 Building Mesh, 32 Landscape, 50 Nature and 9 Prop Textures)

Texture Resolutions: varies between 1024x1024 to 4096x4096

Supported Development Platforms:

Windows: Yes