A modular constructed missile bunker perfect for various types of games.
This scene was originally developed for UE4 used baked lighting, and so it is intended to also use baked lighting if used in UE5. You will need to disable Lumen for baked lighting to work correctly in this scene if using UE5.
Technical Details
Video Demo: https://youtu.be/GbLYkfPkLu4
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Features:
- Controllable decal Blueprints. Control the colour, wear, roughness of the decal to break up repetition.
- Vertex paintable materials. Paint on cracks, or water onto various surfaces
- Dynamic cable, and vent Blueprints that allow for ease of placement and adjustment
Texture Sizes:
- 1024x1024 - 2048x2048
Collision: (Yes, automatically generated, and per-poly)
Vertex Count: 100 - 5000
LODs: No
Number of Meshes: 176
Number of Materials and Material Instances: 32
Number of Textures: 82
Supported Development Platforms: PC, MacOS, PS4, Xbox One