Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments
Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments Gothic Horror Environment | Environments

Project contains environment modules (walls, floors, pillars, columns, etc.) and props (statues, graves, decorators, etc.), some helper blueprints for object placement (curbs, railings, fences, switchable lights, instanced leaves on roots, etc) and the example level shown on screenshots.

Trailer: https://www.youtube.com/watch?v=nZawSmhjHqI

Binary Build: https://www.dropbox.com/s/zbjpje3ahn44h2q/GothicHorror_Build.7z?dl=0

Technical Details

Features:

  • reusable assets for quick environment creation
  • switchable day/ night with lighting scenarios
  • simple material setup for easy integration
  • texture trim sheets for memory reduction
  • foliage is using pivot painter wind


Meshes: 104 environment blocks, 85 objects and props, 23 vegetation assets

Vertex Count: max 17k, most of the assets 5k and below

LODs: mixed (handmade and auto)

Collisions: mixed (handmade UCX and simple)

Materials: 7 Master Materials (general env and props, vegetation, rocks, decals, terrain with 3 layers, few other), 80+ instances, 12 tileable surfaces (with vertex painting), 17 decals

Textures: 171 in total, resolution from 4k (env and props sets) to 512 (small props)

Supported Platform: PC

Scaled to Epic skeleton: Yes