Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments
Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments Easy Urban Concrete Kit | Environments

The Easy Urban Kit is a modular collection of primitives but essential objects for level creation with a flexible approach: all meshes are easily scalable without texel density loss (within normal scale). The meshes have a baked normal map and on top - the tileable concrete texture. Additionally, can be vertex painted with blending concrete material . With this you are able to make a different look for each asset - either bright dried concrete or greenish stains for dirty corners. In the pack you also can find pre-assembled blueprints of the static meshes showing off blending material on them and a variety of combinations for a faster level dressing.


Video showcase 01: Deep House Walkthrough

Video showcase 02: Chill Flythrough

Video showcase 03: Level Dressing

Technical Details

Features:

  • Dressed demo map
  • Assembled blueprint structures (various stairs, ramp, arches and pillars)
  • Essential primitive objects for level creation (Cubes, Stairs, Pillars, Arches, Fences)
  • Tileable objects scale feature (Can be scaled without texel density loss)
  • Comprehensive list of real world decals (Graffiti, Parking lot numbers, Stains, Leaks, Plaster patches, Concrete seems)
  • Blended concrete materials (Default, Light and Dark)
  • ORM texture maps (Occlusion, Roughness, Metalness)


Number of Unique Meshes: 30

Collision: (Yes - custom, automatically generated)

Vertex Count: up to 400 max

LODs: (No)

Number of Materials and Material Instances: 54

Number of Textures: 62

Texture Resolutions: mostly 2048X2048, 4096x4096 for concrete texture

Supported Development Platforms:

Windows: Yes

Mac: Yes