Dead Hills Landscape | Environments
Dead Hills Landscape | Environments
Dead Hills Landscape | Environments
Dead Hills Landscape | Environments
Dead Hills Landscape | Environments
Dead Hills Landscape | Environments
Dead Hills Landscape | Environments
Dead Hills Landscape | Environments
Dead Hills Landscape | Environments
Dead Hills Landscape | Environments Dead Hills Landscape | Environments Dead Hills Landscape | Environments Dead Hills Landscape | Environments Dead Hills Landscape | Environments Dead Hills Landscape | Environments Dead Hills Landscape | Environments Dead Hills Landscape | Environments Dead Hills Landscape | Environments

Dead hills. Every living being is afraid from entering these lands. A one way passage to a place between life and death.


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[FHD Screenshots]


4.26 Update visuals comparison:

[Comparison - 01]

[Comparison - 02]


4.26 Update performance comparison:

[Comparison - 01]


Video (Outdated)


Features

• 64 Square Kilometers

• Surface Customization

• 1x1 Meters Vertex Density

• Powerful Material Instance Parameters

• Distance Based Landscape Tessellation

• Heightmap Based Layer Blending

• Custom plug and play functions

- Global Normal Variation

- Distance Tessellation

- Displacement Fade

- Fresnel Correction

- Distance Fade

- Mask Modifier

- Cloud Panner

• Dynamic Cloud Shadows

• Landscape Paint Layers

• 17 Color Lookup Tables

Technical Details

PBR: Yes

Textures: Up to 8K

Supported Platform: Windows 64-bit

Target Platform: Windows 64-bit

Documentation: No

[10] Material Function

[3] Material Instance

[1] Landscape

[28] Texture

[3] Material

[1] Mesh


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Additional Notes


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