Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments
Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments Dead City | Environments

Video

ArtStation Gallery (more screenshots in 4K)


Ruined city with new settlements, interiors, shops, improvised shelter props and much more.

Technical Details

Features:

  •  Large environment with tons of props
  •  Each and every building can be entered
  • Trees, bushes, flowers and edibles, ivy (prefabs for large meshes included)


Number of Unique Meshes: 421

Collision: custom and automatically generated. Large meshes like houses use per-poly collision.

LODs: Yes

Number of Materials and Material Instances: 483

Number of Textures: 887

Texture Resolutions: 128-4096

Supported Development Platforms:

Windows: Yes

Mac: Yes