Crystal Mines scene features a selection of assets you can use to create your own fantasy underground world: a variety of rocks and crystals with unique shader and vegetation such as moss and mushrooms, rail tracks to use with splines, mine carts, mining tools, and other!
You can watch a video trailer here: [Click Here]
Technical Details
Features:
- 4 rocks, 4 stones, 8 Crystals with unique shaders, 4 Stalactites, 4 Rock Pillars.
- Materials and Textures for cave walls and floor.
- Mine Cart, Railway (to use with splines), Mining Tools, Wooden Crates, Barrel, Sack.
- 6 Mushrooms, 3 Small Leaves, Moss Patches.
- Lantern, Torch, Glowing Water Plant.
Texture Sizes: Most Textures are 2048 to 4096 resolution, which can be adjusted for personal needs.
Collision: Yes, Generated in Engine
Vertex Count: 24 - 20,314
LODs: Yes
Custom Lightmaps: Yes
Number of Meshes: 72
Number of Materials and Material Instances: 31 Materials, 58 Instances
Number of Textures: 179
Additional Info: To have refraction and inner glow effect on crystals work correctly, an opaque material instance has to be applied to the "inner" part of the mesh: https://i.imgur.com/cXBMsSH.png For an example, look at the crystals in the provided demo level.