Preview: https://www.youtube.com/watch?v=G0_B3RKGH3w
Features:
• 60 models: 54 trees + stones, bough, trunk and fern models.
• All foliage models are animated.
• Added 12 animated cameras using new sequence editor.
• Trees have vertex paint for Unreal Engine.
• Each model has at least 1k textures for leaves and 2k textures for trunk.
• Average polycount: 80k.
• Grass and grass material are included in the scene.
Features:
• 60 models: 54 trees + stones, bough, trunk and fern models.
• All foliage models are animated.
• Added 12 animated cameras using new sequence editor.
• Trees have vertex paint for Unreal Engine.
• Each model has at least 1k textures for leaves and 2k textures for trunk.
• Average polycount: 80k.
• Grass and grass material are included in the scene.
Technical Details
• Props scaled to Epic skeleton: Yes
• Physically-Based Rendering: Yes
• Texture Size:
- 12 Textures 512x512
- 4 Textures 512x1024
- 108 Textures 1024x1024
- 141 Textures 2048x2048
- 2 Textures 4096x4096
- 1 Texture 8192x8192
• Collision: Yes
• Vertex Count: between 25000 - 150000
• LODs: only grass
• Number of Meshes: 86
• Number of Materials and Material Instances: 146
• Number of Textures: 268
• Engine Compatibility: 4.12.5
• Intended Platform: PC, GTX 980ti
• Platforms Tested: PC
• Documentation Included: No
• Important\Additional Notes: Project uses Mesh Distance Fields (long computation time ~1,5h)
• Physically-Based Rendering: Yes
• Texture Size:
- 12 Textures 512x512
- 4 Textures 512x1024
- 108 Textures 1024x1024
- 141 Textures 2048x2048
- 2 Textures 4096x4096
- 1 Texture 8192x8192
• Collision: Yes
• Vertex Count: between 25000 - 150000
• LODs: only grass
• Number of Meshes: 86
• Number of Materials and Material Instances: 146
• Number of Textures: 268
• Engine Compatibility: 4.12.5
• Intended Platform: PC, GTX 980ti
• Platforms Tested: PC
• Documentation Included: No
• Important\Additional Notes: Project uses Mesh Distance Fields (long computation time ~1,5h)