Modular, high quality and game ready Ancient Cathedral environment. Includes game ready props, PBR materials and textures. Includes a finished sample scene.
🎬 Watch Demo-ShowCase
Disclaimers:
- This product supports Nanite and Lumen for Unreal Engine 5.1+ (How to enable Lumen in your project)
- Lighting in the demo scene is made for cinematic purposes
- This product supports Nanite for Unreal Engine 5.1 (If you see broken geometry make sure you have DirectX 12 enabled (How to enable DirectX12))
- This is an interior pack only, architecture meshes are designed to be seen only from one side.
- Lighting in the demo scene is made for cinematic purposes
Technical Details
Features:
- Complex vertex paint setup with multiple layers
- Versatile trimsheets and tileable materials
- Finished demo map with cinematic lighting
- Advanced master materials, which supports lots of features, multiple normal maps, vertex paint, etc
- Modular architecture meshes and game ready props
Number of Unique Meshes: 141
Collision: Collision: Yes, automatically generated, hand-made and per-poly mix based on complexity of asset
LODs: Yes + Nanite
Number of Materials and Material Instances: 57
Number of Textures: 84
Texture Resolutions: (512x512, 1024x1024, 2048x2048, 4096x4096)
Supported Development Platforms:
Windows: Yes
If you have any issues and need help you can contact me at kurabi.mike.pro@hotmail.com
-Characters shown in the screens not included.
-Flowers shown in the screens not included.