Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments
Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments Abandoned Russian Building | Environments

A decaying building with soviet-era architecture. Perfect for horror environments. Interior only (does contain exterior assets, but are purely for background detail).


This scene was originally developed for UE4 used baked lighting, and so it is intended to also use baked lighting if used in UE5. You will need to disable Lumen for baked lighting to work correctly in this scene if using UE5.

Technical Details

Texture Sizes:

  •  1024 to 2048

Collision: Auto-Generated and Custom made

Vertex Count: 8 - 40.000

LODs: Yes, auto-generated

Number of Meshes: 142

Number of Materials and Material Instances: 77

Number of Textures: 178

Supported Development Platforms: PC, Xbox One, PS4

Important/Additional Notes: Meshes require vertex painting to work properly, RGB channels need to be applied to each mesh.