A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
A Japanese alley environment pack | Environments
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UE5 Demomap & Metahuman : https://youtu.be/EJO3hLOwnts

(Note: Metahuman is a staged video. People are not included.)

UE4 Preview video & production process : https://youtu.be/Ng6ORbSfmH0

Dynamic material : https://www.youtube.com/watch?v=0m1TwilQ7Ak

Detail Screenshot : Artstation


This is an environment pack that can make a Japanese-style alley inside and outside of a small size of a building.

Expressing the atmosphere of a rainy Japanese alley.

Detailed props of the exterior and interior, various technical functions implemented.

Effects, lighting, post process settings

You can get it in one package.

Technical Details

Features

UE5

Unreal 5 has the logo in the screenshot.

Unreal 5 added some prop repositioning and directing, as well as floor detail props and decals.

(Manhole, cigarette waste, poster)


Architecture pieces

Detailed prop

Decals (3 x Logo)

Blueprint - Spline Mesh (electric wire)

Environment Effect (Rain, moth, Cherry blossom)

Matinee Animation (Rotary sushi)

Dynamic Lighting and Post-process settings




Texture Sizes:


2048x2048 : 61

1024x1024 : 49

512x512 : 30

256x256 : 24

256x16 : 1

128x128 : 1



Collision: Yes (custom and automatically generated)

Lightmap UV: Yes (All custom)

LODs: 4


Vertex Count: Check GALLERY 

Number of Meshes: 121

Number of Materials and Material Instances: 63

Number of Textures: 156

Supported Development Platforms: Windows

Supported Target Build Platforms: Window

1 x Demo map