Features
- Use Steam with Unreal Engine Blueprints
Steam Interfaces Exposed to Blueprints
- AppList
- Apps
- Friends
- GameSearch
- GameServer
- GameServerStats
- Inventory
- Input
- Matchmaking
- MatchmakingServers
- Music
- Networking
- NetworkingUtils
- Parties
- ParentalSettings
- RemoteStorage
- RemotePlay
- Screenshots
- UGC (Workshop)
- User
- UserStats
- Utils
- Video
eelDev
- Products: https://www.unrealengine.com/marketplace/profile/eeldev
- Discord: https://discord.gg/3Yu7pEy
Product Support
- For product support and technical support you'll have to verify product ownership as stated here: https://eeldev.com/help
- You can find product support hours and more information in the link above.
Plugin Features Demonstration
Video Demonstration
Whats the difference between SteamCore and SteamCore PRO?
- SteamCore PRO features it's own Online Subsystem and is not locked to the Online Subsystem included with Unreal Engine, this allows for more customizability and flexibility without having to modify engine source code.
- SteamCore PRO includes the latest Steamworks SDK version. (Currently 1.55)
- SteamCore PRO sessions are not region locked
- You can find SteamCore PRO here
Notes: To use Steamworks Services you'll have to use the Steamworks documentation. The plugin is not going to teach you how to use Steamworks and it's services besides what's currently available in the plugins documentation and examples. You are welcome to join the Discord server and ask the community for tips but should not expect or demand anyone to answer.
Technical Details
Code Modules:
- SteamCore [Runtime]
- SteamCoreWeb [Runtime]
Features
- Achievements
- Friends
- Stats
- Player Stats
- Global Stats
- Multiplayer
- Matchmaking
- Workshop (UGC)
- Remote Storage
- Inventory
- And much much more..
Number of C++ Classes: 200+
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Linux, Mac
Video Tutorials: https://eeldev.com/
Documentation: https://eeldev.com/
- Notes: This plugin is not created/provided by Valve.
Notes: To use Steamworks Services you'll have to use the Steamworks documentation. The plugin is not going to teach you how to use Steamworks and it's services besides what's currently available in the plugins documentation and examples. You are welcome to join the Discord server and ask the community for tips but should not expect or demand anyone to answer.
Caution! Steam Multiplayer Sessions require a fix when using Unreal Engine 5.1, join discord if you need this workaround.