Features
- Use the Epic Online Services (EOS) with Unreal Engine Blueprints
- Use the Epic Online Services WEB Api
Blueprint Subsystems (EOS Interfaces exposed to Blueprints)
- Achievements
- Authentication
- AntiCheatServer
- AntiCheatClient
- Connect
- Friends
- Ecom
- Leaderboards
- Lobby
- Metrics
- Mods
- Player Data Storage
- Presence
- P2P
- Reports
- RTC (Voice Chat)
- Sanctions
- Sessions
- Stats
- Title Storage
- UI
- UserInfo
Web API Features
- Connect Web API
- Voice Web API
- PlayerTicketing
eelDev
- More eelDev Products: https://www.unrealengine.com/marketplace/profile/eeldev
- Official Discord: https://discord.gg/3Yu7pEy
Notes: To use Epic Online Serivces you'll have to use the Epic Online Services (EOS SDK) documentation. The plugin is not going to teach you how to use Epic Online Services besides what's currently available in the plugins documentation and examples. You are welcome to join the Discord server and ask the community for tips but should not expect or demand anyone to answer.
Technical Details
Code Modules
- EOSCore (Runtime)
- EOSCoreWeb [Runtime]
- EOSCoreEditor (Editor)
- OnlineSubsystemEOSCore (Runtime)
- EOSCoreShared [Runtime]
SDK Version
- 1.15.4
Plugin Version
Number of C++ Classes: 50+
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Linux, Mac, Android, IOS
Documentation: https://eeldev.com/
Video Tutorials: https://eeldev.com/
- Notes: To use Epic Online Serivces you'll have to use the Epic Online Services (EOS SDK) documentation. The plugin is not going to teach you how to use Epic Online Services besides what's currently available in the plugins documentation and examples. You are welcome to join the Discord server and ask the community for tips but should not expect or demand anyone to answer.
Product Support
- For product support and technical support you'll have to verify product ownership as stated here: https://eeldev.com/help
- You can find product support hours and more information in the link above.