Easy to set up and to use Faction System that's attachable to any actor to give your Character or AI a Faction!
Faction Component:-
Attach the Component to your Character or AI Set the Default Values, and your all good to go!
Multiple Factions:-
Join/Leave multiple factions
JoinFaction/LeaveFaction Events built-in:-
Customizable events that fire when you Join/Leave Factions
Levels and XP:-
Full Level and XP systems for your factions
Bindable Events:-
Add your own functionality to certain events!
Useful Get Functions:-
Loads of helpful get functions that handles math and returns Currency values
Sound Support:-
Play Sound on certain events!
Multiplayer Support:-
Variables and component is replicated ready for your multiplayer logic!
UPDATE 2:
- Android support
- Linux support
- HTML5 support
UPDATE 1.1:
- Reworked "ModifyReputation" node
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
- Easy to use and set up
- Multiple Factions
- Join/Leave Events
- Full Level and XP
- Bindable Events
- Helpful Get Functions
- Sound Support
- Multiplayer Support
Code Modules:
- Basic Faction Component (Runtime)
Number of Blueprints: 1 (3 Data Tables)
Number of C++ Classes: 1
Network Replicated: (Yes)
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: Documentation