Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
Advanced Vehicle System | Code Plugins
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Create modular, physics based vehicles with ease! The S47 Vehicle System Plugin is an alternative to the vehicles provided in the Unreal Engine. It creates awesome, semi-realistic vehicle movements, and can be adapted to work for almost any project.


Download the Demo Projects




Features

  • Physics based (constraints) arcade vehicle creator
  • Supports both static and skeletal mesh vehicles
  • Fully Network Replicated (Client Authority Model)
  • Simple arcade style engine model (Torque interpolation per gear)
  • Simple 'Sliding Pillar' style suspension model
  • Automatic/Manual transmission (no clutch input)
  • Wheel locking based on brake pressure and handbrake
  • Modifiable at runtime, ability to change wheel mesh/mass/location or detach/reattach and more

Technical Details

Code Modules:

  • VehicleSystemPlugin(Runtime)


Number of Blueprints: 7 Classes / 20 total

Number of C++ Classes: 3

Network Replicated: Yes

Supported Development Platforms: Only tested on Windows 10 x64

Supported Target Build Platforms: All

Documentation: Website