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Create modular, physics based vehicles with ease! The S47 Vehicle System Plugin is an alternative to the vehicles provided in the Unreal Engine. It creates awesome, semi-realistic vehicle movements, and can be adapted to work for almost any project.
Features
- Physics based (constraints) arcade vehicle creator
- Supports both static and skeletal mesh vehicles
- Fully Network Replicated (Client Authority Model)
- Simple arcade style engine model (Torque interpolation per gear)
- Simple 'Sliding Pillar' style suspension model
- Automatic/Manual transmission (no clutch input)
- Wheel locking based on brake pressure and handbrake
- Modifiable at runtime, ability to change wheel mesh/mass/location or detach/reattach and more
Technical Details
Code Modules:
- VehicleSystemPlugin(Runtime)
Number of Blueprints: 7 Classes / 20 total
Number of C++ Classes: 3
Network Replicated: Yes
Supported Development Platforms: Only tested on Windows 10 x64
Supported Target Build Platforms: All
Documentation: Website