Realistic character for survival or action games. Intended mostly for Third-Person games.
Modular meshes with good amount of combinations. Contains props and weapons and morph targets.
NOTE: The character Skeleton contains 6 extra bones.
Extra 'head' bones list: eye_l, eye_r, jaw, tongue
Extra 'spine_03' bones: breast_r, breast_l
Also one 'Hair_Socket' for Ponytail Skeletal Mesh.
* Updates/Changes:
06.APR.2021 - Extra Hairstyle. Body modules and material instances added.
Technical Details
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Animated: (Yes)
Morph Targets: 23
Physics Asset: 7
Number of characters: 1
Vertex counts of characters: 24109
Triangles Count: 39304 (highest)
LODs: (No)
Texture Resolutions: 4096, 2048, 1024
Number of Materials and Material Instances: 35 Master Materials, 114 instances
Number of Textures: 131
Number of Animations: 6
Animation types (In-place): Yes
Supported Development Platforms: (Windows)
Supported Target Build Platforms: (Windows)
Documentation: (No)
Important/Additional Notes: (No)