Assembling skeleton models from different assets
All models have an epic skeleton and customized tissue physics
Skeleton 5
Textures pack 4096x4096
materials 7
textures 27
Skeleton Crossbowman
Textures pack 4096x4096 and 2048х2048
materials 9
textures 27
Skeleton warrior 3
Textures pack 4096x4096 and 2048x2048
materials: 7
textures: 25
Skeleton warrior 2
Textures pack 4096x4096 and 2048x2048
materials: 8
textures: 28
Skeleton warrior 1
Textures pack 4096x4096
materials: 8
textures: 32
Necromancer
Textures pack 4096x4096
materials: 30
textures: 85
three skins here
Attention
The model is loaded and works in unreal engin 5 , But the skeleton has a structure from unreal engin 4 , be careful and consider this point
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 2
Animation types (Root Motion1/In-place1):
Number of characters: 6
Vertex counts of characters:
Skeleton5 (25671)
Skeleton Crossbowman (25769)
Skeleton warrior 3 (14358)
Skeleton warrior 2 (24547)
Skeleton warrior 1 (27250)
Necromant (45779)
Number of Materials and Material Instances and textures resolution
Skeleton 5
Textures pack 4096x4096
materials 7
textures 27
Skeleton Crossbowman
Textures pack 4096x4096 and 2048х2048
materials 9
textures 27
Skeleton warrior 3
Textures pack 4096x4096 and 2048x2048
materials: 7
textures: 25
Skeleton warrior 2
Textures pack 4096x4096 and 2048x2048
materials: 8
textures: 28
Skeleton warrior 1
Textures pack 4096x4096
materials: 8
textures: 32
Necromancer
Textures pack 4096x4096
materials: 30
textures: 85
three skins here
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No