Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters
Stylized rogue | Characters Stylized rogue | Characters Stylized rogue | Characters Stylized rogue | Characters Stylized rogue | Characters Stylized rogue | Characters Stylized rogue | Characters Stylized rogue | Characters Stylized rogue | Characters Stylized rogue | Characters Stylized rogue | Characters Stylized rogue | Characters Stylized rogue | Characters

Stylized bandit in a mask with a knife.

For games of different genre. Optimized.


  • Low-poly 3D model of rogue.
  • Rigged with Epic Skeleton.
  • 2 color variation


https://youtu.be/QPjsVeu89M8 video demonstration of the project



If you have problems with intersections on some animations after retargeting, you can easily fix them by following this tutorial. https://youtu.be/HCj0hKrCE3Y






Technical Details


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: No

Animation types (Root Motion/In-place): No

Number of characters: 1

Vertex counts of characters: 3116

Number of Materials and Material Instances: 5

Number of Textures: 15

Texture Resolutions: 2048

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: No