Update!!
The texture and material applied to the hair became beautiful!
It now includes the base mesh FBX file!
Improved part of mesh topology.
Added 10 animations and renewed it!
=========================================================================
Video Preview: https://youtu.be/YPnzW0ipAbw
She is a bit bad and sad character.
She has a fancy Japanese sword, and once you get angry it will cut through to anything.
The character can equip a battle helmet.
Her animation prepared something with and without a sword.
Technical Details
Features:
- 2 Blueprints (Look At 1 Character class, 1 Animation Blueprint)
- 3 Maps (Lighting, Animations, Look At)
- 2 Mesh variations
- 1 Sword Mesh & 1 Sword sheath
- Physics of hair and jacket
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Number of characters: 1 (include 4 more skins)
Vertex counts of characters: 52k total
Texture Resolutions: 2048 each (Face,Body,Hair*2,Cloth,Jacket)
Number of Animations: 24 (and 0 Anim montage and 2 1D blends)
Animation types (Root Motion/In-place): In place 14 root motion 0
Supported Development Platforms: All
Supported Target Build Platforms: Windows
Documentation: No
Important/Additional Notes: No