The Ocean Animals MEGA Pack combines 14 ocean creatures along with a basic ocean environment, all at discount of 25%!
Each of these animals contains its own procedural spline animation Blueprint, which produces life-like animations by dynamically changing speeds, and transforming bones to bend & roll around corners. Most of the Animals can optionally open their when nearing the players camera. All creatures include physics assets created for rag-doll effects which include jaw movement.
- Beluga Whale
- Blue Whale
- Cuttlefish
- Dolphin
- Giant Squid
- Great White Shark
- Hammerhead Shark
- Humpback Whale
- Manatee
- Manta Ray
- Orca / Killer Whale
- Sperm Whale
- Stingray
- Sunfish
The packages' Materials have been planned in advance to allow maximum tweaking so you can adjust your material instances with complete control. All creatures include up to 4 LODS.
The Sperm Whale, Manta Ray, Stingray and Dolphin come with two skin variations, and the Sunfish comes with 3 Skin variations.
A demo scene has been included with Underwater PostProcess Settings, Caustic Lighting, Fog, & Depth of Field, along with many animated creatures, demonstrating what can be accomplished with the Spline Blueprints.
All animal animations include at a minimum: Idle, Swim Fast, and Turning Poses left & Right. The Whales, Sharks and Dolphins additionally include an 'Mouth Open' pose animation, and the some of the animals also include a ‘Swim Slow’ animation (see individual animal links for more details).
Technical Details
Features:
Spline Animation Blueprint controls:
- Movement speeds, Timing of speeds , Acceleration & Deceleration speeds
- Mouth opening controls
- Roll speed & intensity, Animation Playrates
- Mesh Scale
- Starting Distance
- Dynamic and Non-Dynamic speed settings
Animations:
All Animals Include: Idle, Swim Fast, Pose Left, Pose Right
Whales, Sharks and Dolphins also includes: Mouth Open
Beluga whale, Dolphin and Great White also include: Swim Slow, Mouth Open
Skeletal Meshes: 14
Physics Assets: 14
Number of characters: 14
Scaled to Epic Skeleton: Yes
Rigged: Yes
LODS: 3-4
Rigged to Epic Skeleton: No
Animated: Yes
Number of Animations: 64
Vertex counts of characters:
- 3 Whales: 700-23,000
- 2 Sharks: 360-12,000
- 3 in Dolphin genus : 300-16,500
- 2 Rays: 360-3000
- Cuttlefish: 370-3,300
- Giant Squid: 1700-11,500
- Manatee: 140-3700
- Sunfish: 450-2700
Number of Textures: 92
Texture Resolutions:
4096 = 21
2048 = 19
1024 = 15
512 = 16
256 = 5
128 = 2
Assorted Vertex Animated textures = 14
Animation Types: In-place
Supported Development Platforms: Windows and Mac
Documentation Included: Yes, in Blueprints