Full Clothes Skeleton: faces 21580, tris 41708, verts 21655
Staff: tris 4026, verts 2802
Skeleton Without Clothes: faces 15898, tris 30469, verts 15393
Rigged with Epic Skeleton. You don't need retarget.
The jaw is rigged too so you can open his mouth.
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, AO
6 Texture sets - Skull, Skeleton, Hood, Jacket, Belt, Staff
Skull and Skeleton has 6 Color Variations - Sand, Sand Blood, Sand Moss, Black, Black Blood, Black Moss
Clothes have 5 Color Variations - Dark, Desert, Red, Green, Blue
The staff has 5 Color Variations - Violet, Orange, Red, Green, Yellow
Everything can be very easily mixed so you can get your own unique color combination!
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
- 5 Color Variations for Clothes
- 5 Color Variations for Staff
- 6 Color Variations for Skull and Skeleton
- You can mix all color variations to get your own unique color combination!
- Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
- Jaw can be opened with additional jaw bone
- Model is completely modular, all meshes are separated and you can mix everything to get new outfits
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: no
Animation types (Root Motion/In-place): no
Number of characters: 1
Vertex counts of characters: 21655
Number of Materials and Material Instances: 32
Number of Textures: 56
Texture Resolutions: (Please list all various texture resolutions)
Skull 4096x4096
Skeleton 4096x4096
Clothes 01 4096x4096
Clothes 02 4096x4096
Clothes 03 4096x4096
Staff 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: You have to use double-sided option for clothes