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Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!
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Asset Description:
VIDEO PREVIEW
Peasant Outfit Overview
Animations Overview
Model Preview(Preset)
Retargeting Preview(UE4)
Assign Skeleton Preview(UE4)
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V2.2 Update
- Animations Set is now extended up to 222 animations
- Peasant chests are now in "Set" material texture. No more body overlay material
- Adjustments for the eye texture
- Fixed 90 degrees root rotation
- Mesh skin adjustments
- Added Metallic & Roughness Material maps
- Added Control Rig (4.27-5.X). Please note that for 4.27 you have to enable Control Rig Plugin!
V2.11 Update
- UE5 IK-Rig adjustments
V2.1 Update
- Skeleton Improvements
- Added UE5 IK-Retarget Support
- Animation Set Update
V2 Update
Full System Revamp:
- New Equipment methodology
- MASKS ARE GONE FOR GOOD!
- New system for body items layering, such as underwear, underhair, pants,gloves and some chest armors
- All animations from equipment packages are now included into this one
- Added Socket bones
- Weapon bones are now bound to hand bones
- Added Gloves, Hat and Cloak for Peasant Outfit
- Added New Skin Colors
- Revamped Hairs and their textures
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Different color materials for each equipment component for wide skin, hair, armor and eye color customization are included.
PBR Stylized Material:
- 53 Hand-painted Diffuse Maps
- 13 Normal maps
- 13 Metallic & Roughness Maps
Create your own style with:
- 5 Base skin colors
- 4 Brows
- 5 Hairstyles
- 6 Beards
- 4 Eye colors
- Modular Equipment with 3 Color materials
Check out our content related to Stylized Character System:
Technical Details
Scaled and Rigged to Epic skeleton: Yes, Edited Epic Skeleton with additional bones
Retarget Possibility:
- UE4 - Retarget & Assign Skeleton
- UE5 - Retarget & IK Retarget
Retarget Stability:
- Standard Retarget - works, but use at your own risk
- IK Retarget - works stable.
- Assign Skeleton(UE4) - works stable
Animated: Yes
Number of Animations: 222
Number of characters: 1
Vertex count: 23,348
Triangle count: 44,085
Texture Resolutions: 2048x2048, 512x256, 512x512, 1024x1024
Number of Textures: 83
Number of Blueprints: 6
Number of Materials: 6 master materials, 56 material instances
Do Materials derive from a Master Material with instances as variation: Yes