Detailed video overview
Example with one of Unreal Engine demos VIDEO
Topdown cloth dynamic preview: VIDEO
The advanced Material system gives you a possibility to customize the characters and make them look unique. Each body/armor part can be tweaked separately. In addition to the customization option, you can use provided decals or simply add your own logos. A character has cloth parts based on APEX cloth system fully rigged and ready to go.
Fully compatible with UE mannequin and can be integrated into to your project in just a few seconds.
Additionally, this pack included some weapon assets and shield to make your warriors be ready for the fight.
Technical Details
Features:
- Fully customizable Material
- APEX cloth dynamic
Scaled to Epic skeleton: YES(legacy skeleton)
Rigged: YES
Rigged to Epic skeleton: YES(legacy skeleton)
Animated: Compatible with all Animation for standard UE4 mannequin
Number of characters: 8 plus separated parts to be used in projects with customization
Vertex counts of characters: overall per character 70k tris
Texture Resolutions: 2048x2048 on each part such as pants or body. (See video with material customization)
Supported Development Platforms: PC, Mac, Linux
Supported Target Build Platforms: PC, Mac, Linux, Current Gen Consoles