Detailed video Overview
A short example VIDEO to demonstrate how this asset can be integrated into
Close Combat: Swordsman project from UE marketplace
Details:
The advanced Material system gives you a possibility to customize the characters and make them look unique. Each body/armor part can be tweaked separately. In addition to the customization option, you can use provided decals or simply add your own logos. A character has cloth parts based on APEX cloth system fully rigged and ready to go.
Fully compatible with UE mannequin and can be integrated into to your project in just a few seconds.
Additionally, this pack included a weapon asset to make your knight be ready for the fight.
Use this form if you have any questions
<<<<Follow me on Twitter to stay updated>>>>>
***Monthly Unreal Engine Sponsored Content product for October 2020***
Check out Talking Drums' other products here.
Technical Details
Features:
- Fully customizable Material
- APEX cloth dynamic
Scaled to Epic skeleton: YES
Rigged: YES
Rigged to Epic skeleton: YES (legacy skeleton)
Animated: Compatible with all Animation for standard UE4 mannequin
Number of characters: 5
Vertex counts of characters: 15200
Texture Resolutions: 2048x2048
Supported Development Platforms: PC, Mac, Linux
Supported Target Build Platforms: PC, Mac, Linux, Current Gen Consoles