GhostLadyS Knight Templar | Characters
GhostLadyS Knight Templar | Characters
GhostLadyS Knight Templar | Characters
GhostLadyS Knight Templar | Characters
GhostLadyS Knight Templar | Characters
GhostLadyS Knight Templar | Characters
GhostLadyS Knight Templar | Characters
GhostLadyS Knight Templar | Characters
GhostLadyS Knight Templar | Characters
GhostLadyS Knight Templar | Characters
GhostLadyS Knight Templar | Characters
GhostLadyS Knight Templar | Characters GhostLadyS Knight Templar | Characters GhostLadyS Knight Templar | Characters GhostLadyS Knight Templar | Characters GhostLadyS Knight Templar | Characters GhostLadyS Knight Templar | Characters GhostLadyS Knight Templar | Characters GhostLadyS Knight Templar | Characters GhostLadyS Knight Templar | Characters GhostLadyS Knight Templar | Characters GhostLadyS Knight Templar | Characters

Video preview

3D preview

Character Guidelines


How to use my female characters with Advanced Locomotion System

V4:

Part 1

V3:

Part1 | Part2


With new material master you can blend color and textures as you want. This character is rigged with the same instruction Skeleton of all my modular female packages. You can assign this Skeleton or follow this video on how to share Anim_Bp and animations.

You can mix and match clothing and equip all hair, accessories, weapons, etc. from all of my other non-G2 modular female (can't mixing with G2) packages together.

This character has basic facial rigging, Facial Expressions, and Lipsyncs, 01 hairstyle, and basic Animations for Flying and Knight.

[My Discord]

Technical Details

Features:

  • Facial Rig
  • Over 50+ Animations
  • Lipsync, Face Expressions, and Animations included
  • Blend clothing, skin, hairstyles, and eye with your own color and textures by part

Scaled to Epic Skeleton: Yes

Rigged: Yes

Rigged to Epic Skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, some bones position adjusted for fit with female pose so for best result you should use Retarget menthod, please watch this video to clearly how it work)

Animated: Yes

Number of Characters: 1 with 2 type color of Armor

Vertex Counts of Characters: 15.000 - 50.000

Texture Resolutions: 2048 - 4096

Number of Animations: 50+

Animation Types (Root Motion/In-place): Root Motion

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Please open Overview map for more information

Tutorial for female characters with Advanced Locomotion System V4