Video preview | 3D preview | Character Guidelines | Facial Expression Tutorial
How to use my female characters with Advanced Locomotion System
V4:
V3:
With a new master materials you can blend color and textures to your liking. This character is rigged with the same instruction Skeleton of all my other modular female packages.
You can mix and match clothing and equip all hair, accessories, weapons, etc. from all of my other non-G2 modular female (can't mixing with G2) packages together.
This character has basic facial rigging, Facial Expressions, and Lipsyncs, 01 hairstyle, and basic Animations for CrossBow
Technical Details
Features:
- Full character promotion on ArtStation
- Facial Rig
- Over 20+ Animations
- Lipsync, Face Expressions, and Animations included
- Blend clothing, skin, hairstyles, and eye with your own color and textures by part
Rigged: (Yes)
Rigged to Epic skeleton: No
- Skeleton has the same structure and bone names as Epic Mannequin but additional facial bones and weapon bones, some bone positions were adjusted to fit with female poses so, for the best results, you should use the Retarget method. Please watch this video to clearly see how it works.
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: Yes, only basic movements
Number of Animations: ~26
Animation types (Root Motion/In-place): Root Motion
Number of characters: 01
Vertex counts of characters: 15.000 ~ 35.000
Number of Materials and Material Instances: ~30
Number of Textures: ~130
Texture Resolutions: 2048 - 4096
Supported Development Platforms:
Windows: (Yes)
Mac: (No)
Documentation:
Tutorial for female characters with Advanced Locomotion System V4
Important/Additional Notes: Please open the Overview map for more information