Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters
Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters Fantasy girl | Characters

Polycount: faces 52945 , tris 102601 , verts 58356

Rigged with Epic Skeleton.

PBR Textures Metall/Roughness

4K Textures - normal, metallic, roughness, albedo, AO.

Physics is enabled in UE4. ( HAIR AND CLOAK)

Technical Details

VIDEO PREVIEW : https://www.youtube.com/watch?v=IFBy91IP-P0

KATANA IS NOT INCLUDED.


Features: (Please include a full, comprehensive list of the features of the product)

  •  Full body under the clothes
  •  All Modular
  •  Physics is enabled for hair and clothes
  • Epic Skeleton with additional bones
  • Physics is enabled in UE4.
  • Material Instances
  • Blendshapes

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: 0

Animation types (Root Motion/In-place):

Number of characters: 1

Vertex counts of characters: 58356

Number of Materials and Material Instances: 23

Number of Textures: 86

Texture Resolutions: (4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes:

Additional bones that are added to Epic Skeleton:

(eyes)= eye_l, eye_r ,

(hair)= HAIR_L_1 - HAIR_L_7 , HAIR_M_1 - HAIR_M_6 , HAIR_R_1 - HAIR_R_6

(breast)= breast_l, breast_r

(cloak)= CLOAK_R_1 - CLOAK_R_16 , CLOAK_M_1 - CLOAK_M_13 , CLOAK_L_1 - CLOAK_L_16

(shoulder pad)= shoulder_pad_1 , shoulder_pad_2 .