Realistic modular character designed for third-person shooter. High resolution textures, detailed mesh. Weapons not included.
Technical Details
Features:
- Designed for Epic Skeleton.
- 26 skeletal meshes with physics assets. 27 facial bones for animations (no morph targets).
- Automatically generated LODs. Modular Blueprints examples.
- One retarget animation example.
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Animated: (No)
Physics Asset: 3
Number of characters: 4
Vertex counts of characters: 56146 (highest)
Triangles Count: 73349 (highest)
LODs: 3 per Skeletal Mesh
Texture Resolutions: 4096x4096, 2048x2048
Number of Materials and Material Instances: 22 Master Materials, 20 Instances
Number of Textures: 52
Number of Animations: 1 (Retarget example)
Animation types (In-place):
Supported Development Platforms: (Windows. OSX, Linux)
Supported Target Build Platforms: (Windows. OSX, Linux)
Documentation: (No)
Important/Additional Notes: (No)