Realistic Raven with animations authored at 60fps and 4K Textures.
Animation Preview (showing some of the animations from the full list below)
Changelog:
2.3.2
- fixed the additive cawing animation
2.3.1
- fixed sliding foot in turn animation
- added extra bones to neck and belly
- added eyelid and eyelid bones
- added 3sdmax CAT rig
2.3.0
- initial release
Features:
- Raven model
- bone mesh
- animations authored at 60 fps
- all animations available in-space and in-place
- 4K textures
- Maya and 3ds Max animation rigs
- LODs
- ragdoll setup
Technical Details
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 1
Vertex Counts of Characters: 7891, 13300 (bone mesh)
Texture Resolutions: 4k
Number of Animations: 48 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All
Documentation: http://gim.studio/animalia-user-manual/