Use Universal AI Spawner for AI spawn:
- To fill the AI level.
- To create a Wave system.
- Spawn start by timer, by trigger, by event.
Adapted for multiplayer.
Technical Details
Features:
- Adjust the size of the area.
- You can use it for a simple spawn, or you can create a Wave System for your game.
- You can place an unlimited number of spawners on the stage and use each one in different ways.
- Using a stream for a fixed placement result or changing positions to appear.
- Setting the maximum angle of appearance for inclined surfaces.
- Selecting objects to ignore. Spawn will not occur on these actors.
- The angle of rotation for AI when spawning. Suitable for creating a Wave System Game.
- The ability to respawn AI: limits on each Pawn class or unlimited respawn.
- You can call a spawner using a trigger or a reference to a spawn event. Or a delayed start-timer.
- Multiplayer. Network Replicated.
- It can work with or without a behaviour tree.
Number of Blueprints: 9
Input: Keyboard, Mouse
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Link