Video Preview:
https://www.youtube.com/watch?v=DIRelhoUUuM
SHARKNADO Preview:
https://www.youtube.com/watch?v=aXgIAPFI0Kk (This is created by combining with another asset of mine, so note Sharks are not included.)
A tornado blueprint that interacts with physics objects, skeletal and destructible meshes in your scene. Comes with example assets.
Adjustables
Tornado Physics:
Vortex Direction
Vacuum Strength
Vortex Velocity
Vortex ZVelocity
Vortex Force Angle
Collision Eye Divide
Scale:
Tornado Mesh Scale
Capsule Half Height
Capsule Radius
Camera Shake Radius
Tornado Appearance:
Tornado Material
Tornado Rotation Speed
Wind Particle Scalar
Particle Radius
Spline Path:
Follow Spline Path On/Off
Path Speed
Use Spline Rotation
Close Path Loop
Example Meshes:
Cow
Grass
Fence Panel
Rock
Technical Details
Engine Compatibility: 4.17
Intended Platform: Windows
Platforms Tested: Windows
Scaled to Epic Skeleton: Yes
Documentation Included: Yes