Third Person Doors with Blueprints | Blueprints
Third Person Doors with Blueprints | Blueprints
Third Person Doors with Blueprints | Blueprints
Third Person Doors with Blueprints | Blueprints
Third Person Doors with Blueprints | Blueprints
Third Person Doors with Blueprints | Blueprints
Third Person Doors with Blueprints | Blueprints Third Person Doors with Blueprints | Blueprints Third Person Doors with Blueprints | Blueprints Third Person Doors with Blueprints | Blueprints Third Person Doors with Blueprints | Blueprints Third Person Doors with Blueprints | Blueprints

VIDEO PREVIEW

This is a set of animations and blueprints for a third-person door interaction system.


Includes:

- Animations, Door Blueprint, Door Interaction Component, AnimBP, and example character BP which uses the door component

- Two versions of each animation to support doors with knobs or horizontal handles/levers

- Movable IK target to guide the character's hand to the location of the knob in your door model

- Lock/unlock functionality

- Multiplayer support

- Step-by-step documentation for merging into your project and setting up custom doors

- All Blueprints are commented thoroughly to describe what each part does


Note: Although the IK target guides the character's hand to the location of the knob you specify, there are physical limits on how far the hand can reach. This is best used with knobs in fairly standard locations!


Animations:

Front_Knob_Open

Front_Knob_Close

Front_Knob_Locked

Back_Knob_Open

Back_Knob_Close

Back_Knob_Locked

Front_Lever_Open

Front_Lever_Close

Front_Lever_Locked

Back_Lever_Open

Back_Lever_Close

Back_Lever_Locked

Technical Details

Features: Third person door interaction animations and blueprints

Number of Blueprints: 3 (Door BP, Door Interaction component, Character AnimBP)

Number of Animations: 12 in-place / 12 root motion

Input: Keyboard / Mouse

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: Untested

Documentation: Can be found in the DoorDocumentation folder in the project's root directory.

Important/Additional Notes: Source FBX files for the animations are located in the SourceFiles folder in the project's root directory.